KP200 Chapter Notes - Chapter 1-2: Dynamical Systems Theory, Rationality, Deeper Understanding
Document Summary
Reading the game: introducing the notion of games literacy (mandigo and holt) A child with games literacy knows the primary rules and understands how these rules create structural and tactical similarities (and differences) between games. Someone who is physically literate can move with poise, economy and confidence, can read all aspects of physical environment, anticipates, and makes good decisions. Tgfu model (teaching games and understanding): suggests that students work on technical skills once they have developed tactical awareness of the game. Sdt (self determination theory): when individuals have an intrinsic desire to feel autonomous, competent and related to others. This theory is facilitated when students are provided with opportunities to be active-agents in their own choices or to be involved in decision making (let students try their own ideas instead of telling them the solution) Constructivist approaches to teaching games is one way in which students acquire skills to help others achieve positive motivational experiences.