CSC490H5 Lecture Notes - Lecture 1: Interaction Design, Design Thinking, Don Norman
Document Summary
Know more about this course structure and expectations, have any questions you have answered. Design based on how users normally work, not how you want them to work. Ux: user experience the experience a user has when interacting with a product. Product managers, project managers, developers, testers, marketers, everyone has a role to play in making sure that the product solves users" pain points the best way it can, and communicates well exactly how it does that. Chris nodder (user researcher and interaction design specialist, author of evil by. Stop looking at the project from a developer"s point of view and look they are the ones that will make or break a product. Heather shockney (software development manager and ux mentor at mined minds) Strategy: identify user needs and product objectives (ux research) Skeleton: wireframes (interface design, navigation design, & information design) Surface: content creation, visual design making it pretty!