WBDV 220 Lecture Notes - Lecture 1: Eric Ries, Design Thinking, Usability

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Document Summary

User interface design (ui) - designing the interaction space between humans/machines, input/output. User experience design (ux) - overall effect created by the interactions and perceptions that someone has when using a product/service, more intangible design. Not only does user experience describe the professional practice but also the resulting outcome. Goal: make experience easy and pleasing in order to accomplish a task. Todd warfel"s ux model: discovery and research, interaction design, visual design, engineering. Disciplines: interaction design, human factors engineering, industrial design, cognitive science, Titles: ux designer, ui designer, user researcher, customer experience researcher, information. Don norman, the design of everyday things, coined the term user experience . 3 main sections: functionality, look & feel, and business case -> business analysis, visual design. When the point of contact between the product and the people becomes a point of friction, then the industrial designer has failed. Aspects: useful, learnable, memorable, effective, ef cient, desirable, delightful.

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