CCT109H5 Chapter Notes - Chapter 5: Renderware, Ubisoft, Intellectual Capital

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CCT109H5 Full Course Notes
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CCT109H5 Full Course Notes
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Another spinoff from computer and video games can be found in so-called serious games. A serious game is a blend of game technology and mechanics with educational, research, and training objectives. Early videogames were developed by the military-industrial-academic complex, which also started the internet, which researchers involved in the. Us nuclear program at the mit artificial intelligence unit creating games in their spare time. In 1982, worldwide home sales of video games are estimated at us billion and arcade games grossed us billion in revenue. The industry experienced a bust in the mid-1980s, however, partly triggered by the development of too many poor-quality games, and atari (the giant of the industry at the time) incurred massive losses for its parent company, The second half of the 1980s was dominated by nintendo, as the crash of the. North american video game market coincided with the launch of the.

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