CCT109H5 Chapter Notes - Chapter 6: Ubisoft, Multiplayer Video Game, University Of Toronto Mississauga

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CCT109H5 Full Course Notes
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CCT109H5 Full Course Notes
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The global interactive games industry is large, growing, and at the forefront of many of the most significant innovations in new media. A stand-alone package and played on consoles commonly attached to the television (video games) Online multiplayer games (sometimes also called massive multiplayer online. Games that are connected, via computer network, to servers enabling games or mmogs) many people to play together at the same. These are also known as massively multiplayer online games (mmog) or massively multiplayer online role-playing games (mmorpg) These terms had their origins in earlier multi-user dungeons (muds) and. The games industry itself identifies direct spin offs for technological innovation and consumer demand relating to: Technology transfer to sectors as diverse as: Another spinoff from computer and video games can be found in so-called serious games. Serious games is a blend of game technology and mechanics with educational, research and training objectives.

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