CCT311H5 Lecture 2: The Pieces
Document Summary
Tcct311h5f - introduction to game theory and design (fall 2018) Refers to the dual nature of the avatar. Exists within the context of the game world. You are still you and still controlling this character. Controlled by the player outside the game world. Things to know: platforms and users, working team (team size, budget), target market (you want to have a picture of the typical user) Now that you got an audience, think about how you go about to make the player feel for the game. It is very difficult typically (if it is not a franchise game) Ie. batman, you have your defined characters, context and some stories. Money pitch or elevator pitch/broad strokes - single sentence to sell your product to gain the resources to create the idea. If you want to make the game to do something specific, you need to think about your game can do in order to make the player feel certain emotions.