[SAG 235] - Final Exam Guide - Ultimate 24 pages long Study Guide!

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Sag 235 lecture 1 history of the gaming industry. Checkers (1956: created by arthur lee samuel, a pioneer in computer game industry. It was the first computer self-learning program, demonstrating artificial concepts of ai. Tennis for two (1958: created by william higinbotham, an american physicist, designed to play on an oscilloscope with two custom aluminum controllers, thought of as one of the first computer video games. Spacewar! (1962: developed by steve russell, martin graetz and wayne wiitanen, at the time, spacewar! was extremely popular. Speedway (1968: similar to sega periscope. Computer space (1971: one of the last games created in the early industry of computer games, created by nolan bushnell and ted dabney in partnership with syzygy. Engineering (later renamed atari, inc. : first arcade-style computer game, as well as the first commercially available video game, similar to spacewar! Its initial prototype displayed at the tresidder student union building at stanford.

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