01:198:110 Lecture Notes - Lecture 11: Speech Balloon

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Move # steps (especially useful for walking sprite) Turn (clockwise/counterclockwise) # degrees (unless using pen, should set sprite to horizontal mode only (rather than 360), which leaves this command somewhat useless for now) Point in direction (90 = right ; -90 = left) Glide # sec to x: # y: # (smoother/visible transition in animation, instead of sprite just appearing in new position) Say - (for when there is only one text box before other non text command) Say - for # seconds (leaves message up for longer, so that user can read it, as well as avoids overlapping/super fast text) Think - (appears in a thought bubble instead of speech bubble) Think - for # seconds (see say" notes) Switch costume to [scroll down options] (can include facial features, walking, or different arm/body positions) Below are starter blocks, which trigger an action, and cannot be connected to other blocks except from below/ through following code.

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