MMC 2604 Chapter Notes - Chapter 3: Gamestop, Gametrailers, Analog Television

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Chapter 3 notes: digital gaming and the media. World of warcraft: since original game in 1994, there has been four expansions, culture has become mainstream. Electronic games o er play, entertainment, and social interaction: enable players to interact with aspects of the medium, u. s. supreme court has granted digital gaming 1st amendment freedom of speech rights. The development of digital gaming: four major formats: television, handheld devices, computers, and the internet, mechanical gaming. 1880s penny arcade: first thoroughly modern indoor playground. Odyssey 1972: first home television game, simpler model, odyssey 100, released in 1975. Arcades: ripped o version of odyssey brought video gaming to modern arcades, pong. First video game to become popular in arcades. Atari, 1975: successfully marketed a home version of pong with sears, atari folded in 1984, nintendo, sony, and microsoft took over, arcades and classic games. Asteroids, pac-man, and donkey kong: 1970s-1980s, competed with pinball machines.

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