01:198:170 Chapter Notes - Chapter 8: Digitizing, Auto-Tune, Chrominance

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Representing Multimedia Digitally
Color Encoding
Pixels are small points of colored light arranged in a grid
Each pixel is a combination of 3 colored lights
Red
Green
Blue
By turning on one light at a time, we can display the 3 colors, turning off all of them makes them
black (absence of light), turning all lights up makes them white (full intensity of each color)
Black is the absence of light
Binary: RBG (0000 0000, 0000 0000, 0000 0000)
Decimal: RBG (0, 0, 0)
Hex: RBG (0, 0, 0)
White is the full intensity of each color
Binary: RBG (1111 1111, 1111 1111, 1111 1111)
Decimal: RBG (255, 255, 255)
Hex: (FF, FF, FF)
All other colors are made by using different amounts, or intensities, of the 3 colors
We use a byte to denote the intensity of light
Color of a single pixel requires 3 bytes
With 24 bits= 2^24=16,777,216 possible colors
Range of values is 0 to 255 for each color
Lighten up: Changing colors
All colors with equal intensities of the RBG subpixels are a shade of gray if they are not
black or white, it’s just a question of whether they’re closer to black or white
Computing on Representations
When digital info is changed through computation, it is known as computing on representations
:
Ex: red eye removal
Photo corrections
Color changes
Artistic effects
Brightness and Contrast
Add in binary
To make a lighter color of gray, obviously we change the common value to be closer to 255
(maybe by adding 16 to each byte)
We can add or subtract any amount as long as the result is not less than 0 or greater than 255
Brightness
Refers to how close to white pixels are
Move dial of levels graph to right --> makes all pixels lighter
Move dial to left --> makes all pixels darker
Contrast
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Document Summary

Pixels are small points of colored light arranged in a grid. Each pixel is a combination of 3 colored lights. By turning on one light at a time, we can display the 3 colors, turning off all of them makes them black (absence of light), turning all lights up makes them white (full intensity of each color) Binary: rbg (0000 0000, 0000 0000, 0000 0000) White is the full intensity of each color. Binary: rbg (1111 1111, 1111 1111, 1111 1111) All other colors are made by using different amounts, or intensities, of the 3 colors. We use a byte to denote the intensity of light. Color of a single pixel requires 3 bytes. Range of values is 0 to 255 for each color. All colors with equal intensities of the rbg subpixels are a shade of gray if they are not black or white, it"s just a question of whether they"re closer to black or white.

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