CCT109H5 Chapter Notes - Chapter 7: Anathema, Creative Industries, Web 2.0
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In the early 2000s, a surge of interest in creativity shows few signs of abating: popular business literature exhorts corporate managers to unlock the creative potential of their staff, creativity, however, is a famously slippery concept. Rise of creative industries: new media is a key part of the creative industries, both in terms of the size of the sector as well as its current and future growth, ex. The welfare model: creative industries are a net drain on the economy (ie. they consume more resources than they produce) but they receive public subsidy on the basis of their non-economic public good benefits. The competitive model: creative industries are like other industries and have a neutral effect on the overall economy, albeit with different industry dynamics to other sectors. The growth model: creative industries are experiencing above-average growth in the economy, and are growth drivers in the way that manufacturing was in the 1950s and 60s and icts were in the.