COMS 4412 Chapter Notes - Chapter n/a: Language Game, Telling Stories, Fallacy

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Answering this question should tell us both how to study games and who should study them. Games are easily studied from within existing paradigms. The negative answer to this question implies that we must start fresh. The answer depends on how you define any of the words involved. This article examines some of the different ways to discuss answering this question. The basic point of this article is that we should allow ourselves to make distinctions. The operation of framing something as something else works by taking some notions of the source domain (narratives) and applying them to the target domain (games) This is not neutral; it emphasizes some traits and suppresses others. The act of comparing furthers the understanding of differences and similarities, and may bare hidden assumptions. The article begins by examining some standard arguments for games being narrative.

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