PSYCH 240 Lecture Notes - Lecture 22: Operant Conditioning Chamber, Near Miss (Band), Reinforcement Learning
Document Summary
Lecture outline: behaviorism background, reinforcement learning, operant conditioning, how to get you playing, approach motivation, how to keep you playing, cognitive features, economic distortions, the near miss effect. Behaviorism and reinforcement; operant conditioning: stimulus is present, positive reinforcement increases likelihood of behavior, positive punishment decreases the likelihood of behavior, stimulus is removed, negative reinforcement increases the likelihood of behavior, negative punishment decreases the likelihood if behavior. Cognitive features: illusion of control: believing that chance events are controllable, las vegas dealers who dumped would lose their jobs. If you win early on, you will think you know how to control it and think you will have luck later: gambler"s fallacy: information from previous, independent events influencing future events. To be fair, sometimes knowing about previous events can be helpful: superstitious behavior: coincidental conditioning. Illusory correlations: people tend to make associations that aren"t valid, people have superstitions they do. If you are more superstitious you tend to gamble more.