EMST 3010 Lecture Notes - Lecture 26: Diegesis

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Stories not just tv, movies & videogames (cid:862)(cid:374)arrati(cid:448)e(cid:863) the (cid:271)roader ter(cid:373) Basic to our lives; present in every culture. Causal (each event caused by the prior event) The king is dead and the queen has died from grief (narrative) Insight of the kuleshov effect (sequence matters, same shots different order) Something made of the pile of bricks. Non-diegetic: not part of narrative world depicted. What the audience perceives includes what characters perceive but more. Cars shown in the frame honking their horns diegetic. Ou(cid:374)d of footsteps approa(cid:272)hi(cid:374)g: (cid:272)lose up a(cid:374)d (cid:272)hara(cid:272)ter"s eyes (cid:449)ide(cid:374) diegetic. Need to follow the rules/conventions of the chosen kind of story. Amount of time covered by the plot. Amount of time covered by the story always exceeds plot duration. Running time of show, movie or videogame. Or show a few scenes to suggest everything. Situation disruption resolution (cut and dry, cookie cutter) Situation disruption transformation (help us understand in a new kind of way)

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