DANCEST 805 Lecture Notes - Lecture 21: Pomona, California, Problem Solving, Solution Process

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28 Oct 2020
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Task Nail it
Learning goals:
1. What are theories of problem solving?
2. What cultural differences are there?
3. How do we decide which strategy/theory to use?
4. What’s the connection between creativity & problem solving?
1. What are theories of problem solving?
Galotti Chapter 11: Thinking & Problem Solving
Thinking: going beyond the information given; a complex & high-level skill; fill[s] up gaps in the evidence; searching
through a problem space what we do when we are in doubt about how to act, what to believe, or what to desire
o Focused thinking: begins with a clear starting point & has a specific goal
o Unfocused thinking: has the character of daydreaming, or unintentionally calling to mind a number of different &
loosely related ideas
Introspection: detailed, concurrent, & non-judgmental observation of the contents of your consciousness as you
work a problem
o can at the very least provide the basis for hypotheses & tests using more objective measures
o important to avoid doing more than is asked for just reporting, NO interpretation etc.
Well-defined problems: have a clear goal (you know if you’ve reached the solution), present a small set of info to
start from, often (not always) present a set of rules or guidelines to abide by while you are working toward a solution
+ easy to present
+ don’t take weeks or months to solve
+ easy to score
+ easy to change
Ill-defined problems: don’t have their goals, starting information, or steps clearly spelled out connection to insight
problem
CLASSIC PROBLEMS AND GENERAL METHODS OF SOLUTION
domain-specific problem-solving approaches: only work for a limited class of problems
domain-independent techniques: stated at a general enough level that, can be used with a wide variety of problems,
not just with problems of a certain type or domain
Generate-&-Test Technique
generating possible solutions (listing words that start with “c” & are eatable/drinkable) & then testing them
(checking whether the words meet the criteria)
loses its effectiveness very rapidly when there are many possibilities & when there is no particular guidance for the
generation process
+ useful when there aren’t a lot of possibilities to keep track of
MeansEnds Analysis
MeansEnds Analysis: comparing the goal (destination: Summit, New Jersey) with the starting point (Pomona,
California), thinking of possible ways of overcoming the difference (walking, bicycling, taxi, etc.), & choosing the best
one
The selected option (taking a plane) may have certain prerequisite conditions (e.g. being at the airport, with a ticket)
If preconditions aren’t met, then a subgoal is created (e.g. “How can you get to the airport?”)
Through the creation of subgoals, the task is broken down into manageable steps that allow a full solution to be
constructed
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more focused method of solution than generate-&-test guides the problem solver more in choosing what step to
take next
forces problem solver to analyse aspects of the problem before starting & to generate a plan to solve it
Often requires establishing subgoals
problem solver is acting less “blindly” & only after some thought
is not always the optimal way to reach a solution, because sometimes the optimal way involves taking a temporary
step backward or further from the goal
can make it more difficult to see that the most efficient path toward a goal isn’t always the most direct one
Newell & Simon (1972) studied meansends analysis while solving certain arithmetic problems
o created GPS (General Problem Solver), a computer program which solves problems in crypt arithmetic & in logic
using meansends analysis
o basic strategy of GPS:
looks at the object it is given (e.g. cryptic arithmetic problem)
compares it with the desired object
detects any differences between the actual & the desired object
considers the operations available to change objects
operations used are chosen with the aim of reducing differences between actual & desired objects
if none of the available operations applies to the actual object, GPS tries to modify the actual object so that
operations can apply
keeps track of various kinds of differences between desired & actual objects, works on the most difficult
differences first ranking the different operations such that certain ones are used first
o difference reduction
o works best with well-defined problems problem: everyday problems are mostly ill-defined
o Newell & Simon gave several problems in logic & in crypt arithmetic to both human participants & GPS &
compared the thinking” of both
Human participants generated verbal protocols
GPS produced a printout of its goals, its subgoals, & the operations it applied as it worked
there were many similarities between the performance of GPS & humans
Working Backward
analysing the goal to determine the last step needed to achieve it, then the next-to-last step, & so on.
very important technique for solving many problems, e.g. Towers of Hanoi problem
solution process usually does not start with the problem solver making a move & seeing what happens
usual pattern is to plan moves in advance, setting up many intermediate goals along the way
shares with meansends analysis the technique of reducing differences between the current state & the goal state
+ most effective when the backward path is unique, which makes the process more efficient than working forward
Backtracking
keeping track of when & which assumptions were made in the problem-solving process, so you can back up to certain
points of choice & start over
since, in problem solving it’s often necessary to make certain provisional assumptions, which sometimes turn out
to be wrong & need to be “unmade
such problems can often be solved by setting up a chart
Reasoning by Analogy
Analogy & problem differ in their surface features but share an underlying structure
To use the analogy, participants must engage in the “principle-finding” analysis (Duncker): moving beyond the details
& focusing on the relevant structures of the problem induction of an abstract schema (Gick & Holyoak)
E.g. The tumour problem (Duncker): “by what procedure can one free a patient from an inoperable tumour by rays
(which destroy organic tissue at sufficient intensity) & at same time avoid destroying healthy tissue surrounding it?”
o Only 30% of participants spontaneously noticed the analogy
o 75% solved the problem if told that the analogous story would be useful in constructing the solution
o only about 10% solved the problem without the story
providing multiple analogy examples (e.g. stories) helps participants to form an abstract schema, which they later
apply to new, analogous problems
3 steps in problem solving?
+ Participants who construct such a representation are more likely to benefit from work on analogous problems
Instead of just trial & error the problem has to be deeply understood
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Document Summary

Galotti chapter 11: thinking & problem solving loosely related ideas. + don"t take weeks or months to solve. Ill-defined problems: don"t have their goals, starting information, or steps clearly spelled out connection to insight problem. + useful when there aren"t a lot of possibilities to keep track of. Means ends analysis: means ends analysis: comparing the goal (destination: summit, new jersey) with the starting point (pomona, California), thinking of possible ways of overcoming the difference (walking, bicycling, taxi, etc. ), & choosing the best one: the selected option (taking a plane) may have certain prerequisite conditions (e. g. being at the airport, with a ticket) Problem solver is acting less blindly & only after some thought is not always the optimal way to reach a solution, because sometimes the optimal way involves taking a temporary step backward or further from the goal. There were many similarities between the performance of gps & humans.

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