UW 1020 Lecture Notes - Lecture 2: Telltale Games, Nursery Rhyme, Brothers Grimm

29 views3 pages
28 Sep 2016
School
Course
Professor

Document Summary

Analysis: people focusing on partial convenient interpretations. Aristotle final process of persuasion, all rhetoric. Rhetoric gives us the tools to manipulate but also to recognize. Maryland 2nd verse of anthem, us anthem 3rd verse manipulation. Telltale games: method of storytelling allows for this. Nursery rhymes, fairytales, childhood stories all promote certain behaviors. Original versions of fairy brothers credited to grimm brothers originally were more gruesome and larger women"s roles. Rather than focusing on the quality of the ride, we learn how the ride is constructed: discuss one of frasca"s ideological levels in relation to procedurality. How does bogost"s theory expand on/challenge frasca: level 1 representation visual/auditory rhetoric. Goals, desirability: level 2 manipulation rules. Human-dynamic procedures: level 3 win condition. What is it trying to make you think: level 4 meta. Whether a game allows you to manipulate procedures, is still a procedure. To the extreme, life is a mishmash of procedures.

Get access

Grade+
$40 USD/m
Billed monthly
Grade+
Homework Help
Study Guides
Textbook Solutions
Class Notes
Textbook Notes
Booster Class
10 Verified Answers
Class+
$30 USD/m
Billed monthly
Class+
Homework Help
Study Guides
Textbook Solutions
Class Notes
Textbook Notes
Booster Class
7 Verified Answers