SEG 3125 Lecture Notes - Lecture 1: Vending Machine, Experience Design, Web Design

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Interaction Design
Some products are designed with the user in mind, some are engineering just to perform a set of
functions
Goal is to elicit positive responses from users and reduce negative aspects
Interaction Design: designing interactive products to support the way people communicate and
interact in their everyday working lives
Knowing the users
1.
Knowing the technology
2.
Knowing the methodology
3.
Key Elements of Interaction Design
Need to push a button to activate bill reader on vending machine
Hotel phone has many steps to access voicemail system
Examples of bad design
Who the users are and their comfort level
What activities are being done
Where the interaction is taking place
Take into account
Optimize the interactions so the they match the users' activities and needs
How to do good design
Take into account what people are good and bad at
Consider how to help people in the way they currently do things
Think about what might provide quality user experiences
Listen to what people want and get them involved
User tried and tested user-centered methods
How to understand users' needs
Every interactive system is a distributed system running on two processers, the human user
and the computer user
UI design specifies/constrains both user and system behaviour
Dual Processor Theory
Class (manager, salesperson, shipper, client etc…)
Personality Type
Ability
Users can be categorized by:
User productivity = functionality of computer * usability by user
Kind and number of tasks
Characteristics of user
Work environment
Training and documentation
Functionality and usability of software and hardware
Factors influencing user productivity
Lecture 1
May 2, 2018
11:39 AM
Lecture Notes Page 1
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Document Summary

Some products are designed with the user in mind, some are engineering just to perform a set of functions. Goal is to elicit positive responses from users and reduce negative aspects. Interaction design: designing interactive products to support the way people communicate and interact in their everyday working lives. Labels and control buttons look the same in an elevator. Need to push a button to activate bill reader on vending machine. Hotel phone has many steps to access voicemail system. Who the users are and their comfort level. Optimize the interactions so the they match the users" activities and needs. Take into account what people are good and bad at. Consider how to help people in the way they currently do things. Think about what might provide quality user experiences. Listen to what people want and get them involved. Every interactive system is a distributed system running on two processers, the human user and the computer user.

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