AHSS 2030 Lecture Notes - Lecture 7: Typification, Media Manipulation

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Ostensive Action
It is sociological principle picked up by folklorists defined as: acting out the
details/themes of a legend
opat ehaiour
o people get ideas from narratives that are already in oral circulation and
then they enact them
ex. Mall Slasher
gang initiation ritual
actually happened, but legend was in circulation before it
actually happened
therefore, ostensive action copied story
e. A Beer ith a Mouse Chaser
story about skeleton of mice in beer contamination
legend
he heard story and acted it out ostensive action
Halloween sadist material
Idea that people are committing horrible/ evil acts on children
OBra ase
o He assumed that this was happening widespread and he could get away
with murder of his son
o Acting out leged ut it ast atuall happeig so he as aught
Typification
Joel Best article
Worst ase seario
Typifying examples are usually not typical, uses worst case as typical example
These cases get lots of press because they are so unusual, not because it is typical
But people take it to be a typical, pervasive problem
This is what has happened with Halloween sadist legends
Dramatic, get lots of coverage
Creates impression that it is a typical problem
Stranger Danger (**read case studies from article)
3 basic categories
stereotypical kidnapping by strangers (>1%)
run aways, throwaways, kids lost in system (70%)
family abductions-usually custody battles (29.5%)
Media Agenda Setting
Agenda setting is process by which media determines what we look at, what we focus
on and what is determined to be newsworthy
Manipulative approach of using news value
News Values
Aspect/angle of story that makes it newsworthy
Apply specifically to Halloween, caution, safety, etc.
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Document Summary

It is sociological principle picked up by folklorists defined as: acting out the details/themes of a legend. (cid:862)(cid:272)op(cid:455)(cid:272)at (cid:271)eha(cid:448)iour(cid:863: people get ideas from narratives that are already in oral circulation and then they enact them, ex. Idea that people are committing horrible/ evil acts on children. O(cid:859)br(cid:455)a(cid:374) (cid:272)ase: he assumed that this was happening widespread and he could get away with murder of his son, acting out lege(cid:374)d (cid:271)ut it (cid:449)as(cid:374)(cid:859)t a(cid:272)tuall(cid:455) happe(cid:374)i(cid:374)g so he (cid:449)as (cid:272)aught. Creates impression that it is a typical problem. Stranger danger (**read case studies from article: 3 basic categories. Run aways, throwaways, kids lost in system (70%) Media agenda setting: agenda setting is process by which media determines what we look at, what we focus on and what is determined to be newsworthy, manipulative approach of using news value. News values: aspect/angle of story that makes it newsworthy, apply specifically to halloween, caution, safety, etc. Proximity: story made relevant by location, ex.

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