COP 3502 Chapter Notes - Chapter 1: Dot Pitch, Java Bytecode, Programming Style

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The central theme of this book is to learn how to solve problems by wriing a program. Program: also called sotware, contains the instrucions that tell a computer what to do. Programming languages: powerful tools that allow sotware developers to create sotware, for example. A computer is an electronic device that stores and processes data. Hardware: the visible, physical elements of the computer. Memory (main memory), storage devices (disks), input devices (mouse and keyboard), output devices (monitor and printer), and communicaion devices (modems and network interface cards). Sotware: the invisible instrucions that control the hardware and make it perform speciic tasks. Bus: a subsystem that connects a computer"s components. Motherboard: in pc"s, the bus is built here. Cpu: the computer"s brain, it retrieves instrucions from memory and executes them. Contains two parts: a control unit that controls and coordinates the acions of the other components, and an arithmeic/logic unit that performs numeric operaions and logical operaions.

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