MDSC01H3 Chapter Notes - Chapter 5: Affordance, Web 2.0, Philomela

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27 May 2016
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Game-based, playful space equates to a lost of decision-making mechanism and seriousness. Shifting game engines from their origins creates issues of legitimacy. Ignores issues of social dynamics and urban patterns. Immersive planning technologies better address social dynamics of urban spaces. Imaginative immersion is achieved when participants are able to role play; where they can extend themselves into a space by imagining a situational context in which they embody that space . Games are useful to community process in planning. Character-based digital characters/virtual avatar, player collision, projective identity. Being in both places at once," and being there as a character not oneself was meant to create a sense of imaginative immersion that could provide a strong foundation for deliberation (516) Game structure = bridge between challenged-based and sensory immersion. New steps of immersive planning: new conceptual model. Re-orienting the focus from public processes aimed to increase power for the public to improving public engagement.

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