COMM 3110 Lecture Notes - Lecture 8: Exergaming, Social Cognitive Theory, Game Players

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Keeping abreast of hypersexuality: a video game character content. Video game players may pick up cues from video game characters just as with traditional media such as television, magazines, and film. As video games grow more and more popular with advances in software technology, more and more consumers gravitate towards video games. As they get older, they become stronger: begin developing attitudes toward body types between 6 and 7 years old, low self-esteem, body dissatisfaction, feelings of objectification, etc. Social cognitive theory: knowledge acquisition is related directly to the observation of others in a variety of contexts provides a theoretical grounding to understand how game players may learn sexual stereotypes through modeled behavior in game play. Processes that govern our ability to learn through observation. Attention those processes that determine which information & observed actions are extracted from a modeled, learning environment. Overtly sexual character may be attractive, attention- getting attributes of video game play.

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