SAG 255 Lecture 3: 2/7/2017

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The human wingspan should equal your height. The human nose should be equal to your ear. Drag those fingers over to the side of your head. Place two fingers on your face, one at the top of your nose, the other on the bottom. If you zoom in, you"re making the scale smaller. (also known as legend on a map). Can define scale by relating it to the objects proportion. In 3d, when rotating an object, it rotates around the cardinal axes. How much it turns also relates to this. This is important because the view will change as it rotates. You will see something new from every view. It doesn"t just rotate around, it goes over and under. If you"re storyboarding, you have to determine which of the characters" perspective we are. It you rotate 45 degrees, you have a different perspective. A good example of perspective is this piece by dali: viewing it from.

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