JOUR 625 Lecture Notes - Lecture 69: Digital Millennium Copyright Act, Computer Network, Energy Crisis
Document Summary
Ready player one is ernest cline"s bestselling novel set in 2044. It clearly enables public access to the copyrighted works of the 20th an early 21st century. It contrasts doctorow"s dystopian vision for what the copyright law might come in the near future. Cline shows more of a utopian version in what might come for decades in the future. Ready player one is taken place in a virtual reality called the ontologically anthropocentric. The oasis is a refuge from a world that has been destroyed by several things, like: Users can access the digital realm for 25 cents an combines reality and fantasy. In this story, avatars are in virtual classrooms taught by teachers who log on from anywhere in the planet. Commerce and human interaction are almost virtual in every way. The plot of this centers on the efforts of people finding easter eggs hidden throughout the.