IAT 267 Lecture Notes - Lecture 2: Game Programmer, Iterative Design, Electrical Network

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Input, output, and transduction - basic electricity concepts. Our focus is computer systems (including embedded systems) 1. given enough time and memory, any computer system is able to solve the same problem. 2. transition between levels - need to transition from user problem (in natural language) into circuits and devices. Elements envisioned when thinking of cmpt sys: monitor, tower, mouse, keyboard. So, think of computing - goes beyond computer system itself. So, can take any form that would fit our needs! Good for mass replication, store more in physical space then tapes, in tapes, must go in order. In cmpt sys, can access that media in order desired (random, non-seq access possible) Reduces barriers of time and space - networking between computers allows us to share data with devices far away much easier. Create more complex relationships between sensed events and caused events - richer interactions! Ex, system that lowers the blinds when it is sunny.

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