IAT 210 Lecture Notes - Lecture 2: List Of Playstation Home Game Spaces

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Using the online version of risk that was posted in canvas (http://www. game-remakes. com/play. php?id=476) and discussed in class for your examples, please answer the following questions in complete sentences. (2-3 clear and thorough sentences for each question are generally sufficient). Keep your responses with the appropriate question number. Whe(cid:374) (cid:272)o(cid:373)plete, please re(cid:374)a(cid:373)e the file (cid:862)last(cid:374)a(cid:373)e_first(cid:374)a(cid:373)e_risk. do(cid:272)(cid:863) ((cid:449)ith your first and last name) and upload to canvas in assignments. This is due online by 2:30 p. m. wednesday, february 4: define the magic circle. How does the game designer create a magic circle in the online game risk? (cid:862)the magic circle is defined as a finite space that marks the boundaries of a game space either concretely or abstractly. The magic circle creates a safe space for players and establishes a difference between the virtual world and the real world as they interact however they wish with the environment and those around them.

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