CRI 100 Lecture Notes - Lecture 10: Video Game Developer, Day6, W. M. Keck Observatory

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Freelance in ci: risk: relies on project based production. Taste and consumption of creativity is uncertain, projects lower risk and allow flexibility. Payer controls worker w respect to both results and method used. Payer listens to worker"s ideas but has final word. Worker is usually free to work when and for whomever, can provide services to several players at same time. Worker can accept or refuse work from payer. Freelance: workers who either hire services to company for set amount of time (usually length of project, film, play, etc) or supply them w particular product. Freelance aliases: free-agent economy, gig or on demand, portfolio career = employed by more than 1 individual or org, artists hold many jobs often subsidizing their artistic practice through other work. Self-exploitation: workers become so enamored w their job that they push themselves to limits of physical and emotional endurance. Creatives take on themselves to stay up to dates w crafts, skills and industry trends.

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