HLTHAGE 2L03 Lecture Notes - Lecture 10: Problem Gambling, Internet Addiction Disorder, Technophobia
Document Summary
Is it related to the unnaturalness of digital use: questions remain: Anonymity (allows ability to participate in activities without fear of being stigmatized: turkle: digital world"s appeal. Case study: mobile phones: breadth of cell phone utility in modern life. Entertainment: yet widespread social concerns have been prompted: use in dangerous circumstances, conversation disruption, public use and addiction. Charlton and bates: phones have been replaced cigarettes among young people. Developing digital addiction: 1998, kimberly young modifies questionnaire for gambling addiction to test for internet addiction, subsequent proliferation of studies, but field disorganized and conflicted. Holmes: many sex addicts buy magazines and videos. Are they magazine addicts: disorganization has meant that addiction estimates span from 1%-80%. Using different scales, different names for the disorder, etc. Internet gaming disorder: persistent and recurrent use of the internet to engage in games, often with other players, leading to clinically significant impairment or distress.