SOCI 702 Lecture Notes - Lecture 8: Barry Wellman, Entertainment Software Association, Game Boy Advance
Document Summary
In the past, sociologists might have studied fiction, movies, or even comic books to try to understand how culture shapes society. Video games have now taken a central role in the socialization experience, especially for males. As video games begin to displace those traditional media as one of the dominant means by which we learn about cultures, it is important to understand what the respresentations in video games are telling us. The representations in games may have identity and self-esteem effects on individuals. themselves presented in a game but they may find the continuous repetition of negative stereotypes of themselves leads to feelings of unimportance and powerlessness (williams, et al. , 820). What seems a trivial example from television is the character apu in the. Video games are no different, as those cultural groups and genders that continually see themselves in secondary and stereotypically negative roles may struggle with their own identities and the pain of knowing how others see them.